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|
use serenity::client::bridge::voice::ClientVoiceManager;
use typemap::Key;
use std::sync::{Arc, RwLock};
use std::collections::VecDeque;
use either::{Either, Left, Right};
use super::*;
pub struct VoiceManager;
impl Key for VoiceManager {
type Value = Arc<Mutex<ClientVoiceManager>>;
}
impl VoiceManager {
pub fn register(c: &mut Client) {
let mut data = c.data.lock();
data.insert::<VoiceManager>(Arc::clone(&c.voice_manager));
}
}
#[derive(Clone, Debug)]
pub struct PlayArgs {
pub data: Either<String, Vec<u8>>,
pub initiator: String,
pub sender_channel: ChannelId,
}
#[derive(Clone)]
pub struct CurrentItem {
pub init_args: PlayArgs,
pub audio: LockedAudio,
}
#[derive(Clone)]
pub struct PlayQueue {
pub queue: VecDeque<PlayArgs>,
pub playing: Option<CurrentItem>,
pub volume: f32,
}
impl Key for PlayQueue {
type Value = Arc<RwLock<PlayQueue>>;
}
impl PlayQueue {
pub fn new() -> Self {
PlayQueue {
queue: VecDeque::new(),
playing: None,
volume: DEFAULT_VOLUME,
}
}
pub fn register(c: &mut Client) {
let voice_manager = Arc::clone(&c.voice_manager);
let mut data = c.data.lock();
let queue = Arc::new(RwLock::new(PlayQueue::new()));
data.insert::<PlayQueue>(Arc::clone(&queue));
thread::spawn(move || {
let queue_lck = Arc::clone(&queue);
let voice_manager = voice_manager;
loop {
thread::sleep(Duration::from_millis(250));
let (queue_is_empty, queue_has_playing) = {
let queue = queue_lck.read().unwrap();
let allow_continue = queue.playing.clone().map_or(false, |x| !x.audio.lock().finished);
if allow_continue {
continue;
}
(queue.queue.is_empty(), queue.playing.is_some())
};
if queue_is_empty {
if queue_has_playing {
let mut queue = queue_lck.write().unwrap();
assert!({
let audio_lck = queue.playing.clone().unwrap().audio;
let audio = audio_lck.lock();
audio.finished
});
queue.playing = None;
let mut manager = voice_manager.lock();
manager.leave(*TARGET_GUILD_ID);
debug!("disconnected because playback finished");
}
continue;
}
let mut queue = queue_lck.write().unwrap();
let item = queue.queue.pop_front().unwrap();
let src = match item.data {
Left(ref url) => {
match ytdl(url) {
Ok(src) => src,
Err(e) => {
error!("bad link: {}; {:?}", url, e);
let _ = send(item.sender_channel, "what the fuck", false);
continue;
}
}
},
Right(ref vec) => {
::serenity::voice::opus(true, ::std::io::Cursor::new(vec.clone()))
}
};
let mut manager = voice_manager.lock();
let handler = manager.join(*TARGET_GUILD_ID, must_env_lookup::<u64>("VOICE_CHANNEL"));
match handler {
Some(handler) => {
let audio = handler.play_only(src);
{
audio.lock().volume(queue.volume);
}
queue.playing = Some(CurrentItem {
init_args: item,
audio,
});
debug!("playing new song");
},
None => {
error!("couldn't join channel");
let _ = send(item.sender_channel, "something happened somewhere somehow.", false);
}
}
}
});
}
}
|