1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
|
package wav
// #define DR_WAV_IMPLEMENTATION
// #include "dr_wav.h"
import "C"
import (
"fmt"
"sync"
"github.com/op/go-logging"
"layeh.com/gopus"
)
type State int
const (
Pause State = iota
Resume
)
// number of individual samples per channel per batch
const samplesPerChannelPerBatch = 1920
var log = logging.MustGetLogger("wav")
type Wav struct {
filename *C.char
enc *gopus.Encoder
wav *C.drwav
PlayState chan State
curState State
once sync.Once
Done <-chan struct{}
done chan<- struct{}
}
func New(filename string) (*Wav, error) {
cfname := C.CString(filename)
wav := C.drwav_open_file(cfname)
if wav == nil {
C.drwav_close(wav)
return nil, fmt.Errorf("Unable to initialize drwav.")
}
if int(wav.channels) != 2 {
C.drwav_close(wav)
return nil, fmt.Errorf("Wrong number of channels!")
}
if int(wav.sampleRate) != 48000 {
C.drwav_close(wav)
return nil, fmt.Errorf("Wrong sample rate.")
}
enc, err := gopus.NewEncoder(int(wav.sampleRate), int(wav.channels), gopus.Audio)
if err != nil {
C.drwav_close(wav)
return nil, err
}
done := make(chan struct{}, 1)
return &Wav{
filename: C.CString(filename),
enc: enc,
wav: wav,
PlayState: make(chan State),
curState: Resume,
done: done,
Done: done,
}, nil
}
func (w *Wav) Stop() {
w.once.Do(func() {
close(w.done)
})
}
func (w *Wav) Start(ch chan<- []byte) {
go func() {
defer w.Stop()
samplesPerBatch := samplesPerChannelPerBatch * int(w.wav.channels)
batchSize := samplesPerBatch * int(w.wav.bytesPerSample)
buf := C.malloc(C.size_t(batchSize))
defer C.free(buf)
defer C.drwav_close(w.wav)
elems := make([]int16, samplesPerBatch)
idx := 0
for i := 0; i*samplesPerBatch <= int(w.wav.totalSampleCount); i += 1 {
readSamples := C.drwav_read_s16(w.wav, C.dr_uint64(samplesPerBatch), (*C.dr_int16)(buf))
slc := (*[1 << 30]int16)(buf)[:readSamples:readSamples]
readIdx := 0
inner:
for {
// check to see if we should die or pause
if w.curState == Pause { // if paused wait to die or get resumed
select {
case st := <-w.PlayState:
w.curState = st
continue inner
case <-w.Done:
return
}
} else {
select {
case st := <-w.PlayState:
w.curState = st
continue inner
case <-w.Done:
return
default:
}
}
batchSamplesToFill := samplesPerBatch - idx
readSamplesRemaining := int(readSamples) - readIdx
// break if we don't have enough samples to fill the rest of the buffer
if readSamplesRemaining < batchSamplesToFill {
break
}
copy(elems[idx:], slc[readIdx:readIdx+batchSamplesToFill])
idx = 0
readIdx += batchSamplesToFill
b, err := processPCM(w.wav, w.enc, elems[:])
if err != nil {
log.Errorf("error encoding pcm: %q", err)
continue
}
ch <- b
}
batchSamplesToFill := samplesPerBatch - idx
readSamplesRemaining := int(readSamples) - readIdx
if readSamplesRemaining >= batchSamplesToFill {
log.Fatalf("Had enough samples to fill batch after for loop.")
}
copy(elems[idx:], slc)
idx += len(slc)
if int(readSamples) < samplesPerBatch {
break
}
}
}()
}
func processPCM(wav *C.drwav, enc *gopus.Encoder, data []int16) ([]byte, error) {
return enc.Encode(data, len(data)/int(wav.channels), len(data)*2)
}
|