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|
use std::sync::{Arc, RwLock};
use std::collections::VecDeque;
use std::thread;
use std::time::Duration;
use serenity::prelude::*;
use serenity::client::bridge::voice::ClientVoiceManager;
use serenity::framework::StandardFramework;
use serenity::model::id::ChannelId;
use serenity::voice::{LockedAudio, ytdl};
use serenity::model::channel::Message;
use typemap::Key;
use {Result, TARGET_GUILD_ID, must_env_lookup};
pub struct VoiceManager;
impl Key for VoiceManager {
type Value = Arc<Mutex<ClientVoiceManager>>;
}
impl VoiceManager {
pub fn register(c: &mut Client) {
let mut data = c.data.lock();
data.insert::<VoiceManager>(Arc::clone(&c.voice_manager));
}
}
#[derive(Clone, Debug)]
struct PlayArgs {
url: String,
initiator: String,
sender_channel: ChannelId,
}
#[derive(Clone)]
struct CurrentItem {
init_args: PlayArgs,
audio: LockedAudio,
}
#[derive(Clone)]
pub struct PlayQueue {
queue: VecDeque<PlayArgs>,
playing: Option<CurrentItem>,
}
impl Key for PlayQueue {
type Value = Arc<RwLock<PlayQueue>>;
}
impl PlayQueue {
fn new() -> Self {
PlayQueue {
queue: VecDeque::new(),
playing: None,
}
}
pub fn register(c: &mut Client) {
let voice_manager = Arc::clone(&c.voice_manager);
let mut data = c.data.lock();
let queue = Arc::new(RwLock::new(PlayQueue::new()));
data.insert::<PlayQueue>(Arc::clone(&queue));
thread::spawn(move || {
let queue_lck = Arc::clone(&queue);
let voice_manager = voice_manager;
loop {
thread::sleep(Duration::from_millis(250));
let (queue_is_empty, queue_has_playing) = {
let queue = queue_lck.read().unwrap();
let allow_continue = queue.playing.clone().map_or(false, |x| !x.audio.lock().finished);
if allow_continue {
continue;
}
(queue.queue.is_empty(), queue.playing.is_some())
};
if queue_is_empty {
if queue_has_playing {
let mut queue = queue_lck.write().unwrap();
assert!({
let audio_lck = queue.playing.clone().unwrap().audio;
let audio = audio_lck.lock();
audio.finished
});
queue.playing = None;
let mut manager = voice_manager.lock();
manager.leave(*TARGET_GUILD_ID);
debug!("disconnected due to inactivity");
}
continue;
}
let mut queue = queue_lck.write().unwrap();
let item = queue.queue.pop_front().unwrap();
trace!("checking ytdl for: {}", item.url);
let src = match ytdl(&item.url) {
Ok(src) => src,
Err(e) => {
error!("bad link: {}; {:?}", &item.url, e);
let _ = send(item.sender_channel, &format!("what the fuck"), false);
continue;
}
};
trace!("got ytdl item for {}", item.url);
let mut manager = voice_manager.lock();
let handler = manager.join(*TARGET_GUILD_ID, must_env_lookup::<u64>("VOICE_CHANNEL"));
match handler {
Some(handler) => {
let audio = handler.play_only(src);
queue.playing = Some(CurrentItem {
init_args: item,
audio,
});
debug!("playing new song");
},
None => {
error!("couldn't join channel");
let _ = send(item.sender_channel, "something happened somewhere somehow.", false);
}
}
}
});
}
}
fn send(channel: ChannelId, text: &str, tts: bool) -> Result<()> {
channel.send_message(|m| m.content(text).tts(tts))?;
Ok(())
}
pub fn register_commands(f: StandardFramework) -> StandardFramework {
f
.command("skip", |c| c
.desc("skip the rest of the current request")
.guild_only(true)
.cmd(skip))
.command("pause", |c| c
.desc("pause playback (currently broken)")
.guild_only(true)
.cmd(pause))
.command("resume", |c| c
.desc("resume playing (currently broken)")
.guild_only(true)
.cmd(resume))
.command("list", |c| c
.known_as("queue")
.desc("list playing and queued requests")
.guild_only(true)
.cmd(list))
.command("die", |c| c
.batch_known_as(vec!["sudoku", "stop"])
.desc("stop playing and empty the queue")
.guild_only(true)
.cmd(die))
.command("meme", |c| c
.guild_only(true)
.help_available(false)
.cmd(meme))
.command("mute", |c| c
.desc("mute thulani (playback continues)")
.guild_only(true)
.cmd(mute))
.command("unmute", |c| c
.desc("unmute thulani")
.guild_only(true)
.cmd(unmute))
.command("play", |c| c
.desc("queue a request")
.guild_only(true)
.cmd(play))
.unrecognised_command(|ctx, msg, unrec| {
let url = match msg.content.split_whitespace().skip(1).next() {
Some(x) => x,
None => {
info!("received unrecognized command: {}", unrec);
let _ = send(msg.channel_id, "format your commands right. fuck you.", msg.tts);
return;
}
};
let _ = _play(ctx, msg, &url);
})
}
fn _play(ctx: &Context, msg: &Message, url: &str) -> Result<()> {
debug!("playing '{}'", url);
if !url.starts_with("http") {
send(msg.channel_id, "bAD LiNk", msg.tts)?;
return Ok(());
}
if url.contains("imgur") {
send(msg.channel_id, "IMGUR IS BAD, YOU TRASH CAN MAN", msg.tts)?;
return Ok(());
}
trace!("acquiring queue lock");
let queue_lock = ctx.data.lock().get::<PlayQueue>().cloned().unwrap();
let mut play_queue = queue_lock.write().unwrap();
trace!("queue lock acquired");
play_queue.queue.push_back(PlayArgs{
initiator: msg.author.name.clone(),
url: url.to_owned(),
sender_channel: msg.channel_id,
});
Ok(())
}
command!(play(ctx, msg, args) {
let url = match args.single::<String>() {
Ok(url) => url,
Err(_) => {
send(msg.channel_id, "BAD LINK", msg.tts)?;
return Ok(());
}
};
_play(ctx, msg, &url)?;
});
command!(pause(ctx, msg) {
let mut queue_lock = ctx.data.lock().get::<PlayQueue>().cloned().unwrap();
let done = || send(msg.channel_id, "r u srs", msg.tts);
let playing = {
let play_queue = queue_lock.read().unwrap();
let current_item = match play_queue.playing {
Some(ref x) => x,
None => {
done()?;
return Ok(());
},
};
let audio = current_item.audio.lock();
audio.playing
};
if !playing {
done()?;
return Ok(());
}
{
let queue = queue_lock.write().unwrap();
let ref audio = queue.playing.clone().unwrap().audio;
audio.lock().pause();
}
});
command!(resume(ctx, msg) {
let mut queue_lock = ctx.data.lock().get::<PlayQueue>().cloned().unwrap();
let done = || send(msg.channel_id, "r u srs", msg.tts);
let playing = {
let play_queue = queue_lock.read().unwrap();
let current_item = match play_queue.playing {
Some(ref x) => x,
None => {
done()?;
return Ok(());
},
};
let audio = current_item.audio.lock();
audio.playing
};
if playing {
done()?;
return Ok(());
}
{
let queue = queue_lock.write().unwrap();
let ref audio = queue.playing.clone().unwrap().audio;
audio.lock().play();
}
});
command!(skip(ctx, _msg) {
let data = ctx.data.lock();
let mut mgr_lock = data.get::<VoiceManager>().cloned().unwrap();
let mut manager = mgr_lock.lock();
let mut queue_lock = data.get::<PlayQueue>().cloned().unwrap();
if let Some(handler) = manager.get_mut(*TARGET_GUILD_ID) {
handler.stop();
let mut play_queue = queue_lock.write().unwrap();
play_queue.playing = None;
} else {
debug!("got skip with no handler attached");
}
});
command!(die(ctx, msg) {
let data = ctx.data.lock();
let mut mgr_lock = data.get::<VoiceManager>().cloned().unwrap();
let mut manager = mgr_lock.lock();
let mut queue_lock = data.get::<PlayQueue>().cloned().unwrap();
{
let mut play_queue = queue_lock.write().unwrap();
play_queue.playing = None;
play_queue.queue.clear();
}
if let Some(handler) = manager.get_mut(*TARGET_GUILD_ID) {
handler.stop();
handler.leave();
} else {
send(msg.channel_id, "YOU die", msg.tts)?;
debug!("got die with no handler attached");
}
});
command!(list(ctx, msg) {
let mut queue_lock = ctx.data.lock().get::<PlayQueue>().cloned().unwrap();
let mut play_queue = queue_lock.read().unwrap();
let channel_tmp = msg.channel().unwrap().guild().unwrap();
let channel = channel_tmp.read();
match play_queue.playing {
Some(ref info) => {
let audio = info.audio.lock();
let status = if audio.playing { "playing" } else { "paused:" };
send(msg.channel_id, &format!("Currently {} `{}` ({})", status, info.init_args.url, info.init_args.initiator), msg.tts)?;
},
None => {
debug!("`list` called with no items in queue");
send(msg.channel_id, "Nothing is playing you meme", msg.tts)?;
return Ok(());
},
}
play_queue.queue.iter().for_each(|info| {
channel.say(&format!("`{}` ({})", info.url, info.initiator)).unwrap();
});
});
command!(meme(_ctx, msg) {
send(msg.channel_id, "I am not yet capable of memeing", msg.tts)?;
});
command!(mute(ctx, _msg) {
let mut mgr_lock = ctx.data.lock().get::<VoiceManager>().cloned().unwrap();
let mut manager = mgr_lock.lock();
manager.get_mut(*TARGET_GUILD_ID)
.map(|handler| {
if handler.self_mute {
trace!("Already muted.")
} else {
handler.mute(true);
trace!("Muted");
}
});
});
command!(unmute(ctx, msg) {
let mut mgr_lock = ctx.data.lock().get::<VoiceManager>().cloned().unwrap();
let mut manager = mgr_lock.lock();
manager.get_mut(*TARGET_GUILD_ID)
.map(|handler| {
if !handler.self_mute {
trace!("Already unmuted.")
} else {
handler.mute(false);
trace!("Unmuted");
let _ = send(msg.channel_id, "REEEEEEEEEEEEEE", msg.tts);
}
});
});
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