aboutsummaryrefslogtreecommitdiff
path: root/downloader/download_manager.go
blob: 481fc4fbc9b98c75a7abdd3287d6edca1ef495f5 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
package downloader

import (
	"time"

	"github.com/bwmarrin/discordgo"
)

type DlMessage int

const (
	Clear DlMessage = iota
	Pause
	Resume
)

type connUpdate int

const (
	attach connUpdate = iota
	detach
)

type DownloadManager struct {
	conn    *discordgo.VoiceConnection
	session *discordgo.Session
	dls     chan *Downloader

	PlayState      chan DlMessage
	playStateChan  chan DlMessage
	proxyStateChan chan DlMessage

	connUpdate chan connUpdate
	proxyChan  chan []byte
}

const proxyBufSize = 512

func NewManager(s *discordgo.Session) *DownloadManager {
	dm := &DownloadManager{
		session:    s,
		dls:        make(chan *Downloader),
		connUpdate: make(chan connUpdate, 1),
		PlayState:  make(chan DlMessage),

		playStateChan: make(chan DlMessage),

		proxyStateChan: make(chan DlMessage),
		proxyChan:      make(chan []byte, proxyBufSize),
	}

	go dm.teeStateMessages()
	go dm.proxyOpusPackets()
	go dm.playFromQueue()

	return dm
}

func (m *DownloadManager) teeStateMessages() {
	for msg := range m.PlayState {
		m.playStateChan <- msg
		m.proxyStateChan <- msg
	}
}

func (m *DownloadManager) proxyOpusPackets() {
	attachState := detach
	playState := Resume
	clear := false

loop:
	for {
		if playState == Pause {
			select {
			case playState = <-m.proxyStateChan:
				continue loop
			}
		}

		select { // first check if we have a state update message coming in
		case playState = <-m.proxyStateChan:
			continue loop
		default:
		}

		// if we're clearing, empty
		if clear {
			for {
				select {
				case <-m.proxyChan:
				case playState = <-m.proxyStateChan:
					continue loop
				default:
				}
			}
		}

		select {
		case upd := <-m.connUpdate:
			attachState = upd
		default:
		}

		if attachState == attach {
			select {
			case upd := <-m.connUpdate:
				attachState = upd
			case m.conn.OpusSend <- <-m.proxyChan:
			}
		} else {
			select {
			case upd := <-m.connUpdate:
				attachState = upd
			}
		}
	}
}

func (m *DownloadManager) playFromQueue() {
loop:
	for {
		select {
		case dl := <-m.dls:
			dl.SendOn(m.proxyChan)
			select {
			case <-dl.done:
				continue loop

			case upd:=<-m.playStateChan:

			}

		}
	}
}

func (m *DownloadManager) Enqueue(url string, startTime, endTime time.Duration) error {
	dl, err := NewDownload(url, startTime, endTime)
	if err != nil {
		return err
	}
	m.dls <- dl
	return nil
}