diff options
| author | Nathan Perry <avaglir@gmail.com> | 2017-07-28 02:06:08 -0400 |
|---|---|---|
| committer | Nathan Perry <avaglir@gmail.com> | 2017-07-28 02:06:31 -0400 |
| commit | 2b1b07806bde7206d15ce87b9f05f1176c965b2f (patch) | |
| tree | 645cb3460bca7635292cd0c1bf3153146ec4e3f4 | |
| parent | 47877a3045c745e70b2e77a91e1f59e6f432c5df (diff) | |
initial wav impl
| -rw-r--r-- | downloader/downloader.go | 10 | ||||
| -rw-r--r-- | wav/dr_wav.h | 1960 | ||||
| -rw-r--r-- | wav/wav.go | 190 | ||||
| -rw-r--r-- | wav/wav_test.go | 14 |
4 files changed, 2013 insertions, 161 deletions
diff --git a/downloader/downloader.go b/downloader/downloader.go index 1ebaa1d..cba9b6a 100644 --- a/downloader/downloader.go +++ b/downloader/downloader.go @@ -72,9 +72,15 @@ func Download(inUrl string, startTime time.Duration, duration time.Duration) err return err } - wav.NewReader(file, ) - + info, err := os.Stat(file.Name()) + if err != nil { + return err + } + _, err = wav.NewReader(file, info.Size()) + if err != nil { + return err + } return nil } diff --git a/wav/dr_wav.h b/wav/dr_wav.h new file mode 100644 index 0000000..6aea4a3 --- /dev/null +++ b/wav/dr_wav.h @@ -0,0 +1,1960 @@ +// WAV audio loader. Public domain. See "unlicense" statement at the end of this file. +// dr_wav - v0.5g - 2017-06-16 +// +// David Reid - mackron@gmail.com + +// USAGE +// +// This is a single-file library. To use it, do something like the following in one .c file. +// #define DR_WAV_IMPLEMENTATION +// #include "dr_wav.h" +// +// You can then #include this file in other parts of the program as you would with any other header file. Do something +// like the following to read audio data: +// +// drwav wav; +// if (!drwav_init_file(&wav, "my_song.wav")) { +// // Error opening WAV file. +// } +// +// dr_int32* pDecodedInterleavedSamples = malloc(wav.totalSampleCount * sizeof(dr_int32)); +// size_t numberOfSamplesActuallyDecoded = drwav_read_s32(&wav, wav.totalSampleCount, pDecodedInterleavedSamples); +// +// ... +// +// drwav_uninit(&wav); +// +// You can also use drwav_open() to allocate and initialize the loader for you: +// +// drwav* pWav = drwav_open_file("my_song.wav"); +// if (pWav == NULL) { +// // Error opening WAV file. +// } +// +// ... +// +// drwav_close(pWav); +// +// If you just want to quickly open and read the audio data in a single operation you can do something like this: +// +// unsigned int channels; +// unsigned int sampleRate; +// dr_uint64 totalSampleCount; +// float* pSampleData = drwav_open_and_read_file_s32("my_song.wav", &channels, &sampleRate, &totalSampleCount); +// if (pSampleData == NULL) { +// // Error opening and reading WAV file. +// } +// +// ... +// +// drwav_free(pSampleData); +// +// The examples above use versions of the API that convert the audio data to a consistent format (32-bit signed PCM, in +// this case), but you can still output the audio data in it's internal format (see notes below for supported formats): +// +// size_t samplesRead = drwav_read(&wav, wav.totalSampleCount, pDecodedInterleavedSamples); +// +// You can also read the raw bytes of audio data, which could be useful if dr_wav does not have native support for +// a particular data format: +// +// size_t bytesRead = drwav_read_raw(&wav, bytesToRead, pRawDataBuffer); +// +// +// dr_wav has seamless support the Sony Wave64 format. The decoder will automatically detect it and it should Just Work +// without any manual intervention. +// +// +// +// OPTIONS +// #define these options before including this file. +// +// #define DR_WAV_NO_CONVERSION_API +// Disables conversion APIs such as drwav_read_f32() and drwav_s16_to_f32(). +// +// #define DR_WAV_NO_STDIO +// Disables drwav_open_file(). +// +// +// +// QUICK NOTES +// - Samples are always interleaved. +// - The default read function does not do any data conversion. Use drwav_read_f32() to read and convert audio data +// to IEEE 32-bit floating point samples. Likewise, use drwav_read_s32() to read and convert auto data to signed +// 32-bit PCM. Tested and supported internal formats include the following: +// - Unsigned 8-bit PCM +// - Signed 12-bit PCM +// - Signed 16-bit PCM +// - Signed 24-bit PCM +// - Signed 32-bit PCM +// - IEEE 32-bit floating point. +// - IEEE 64-bit floating point. +// - A-law and u-law +// - Microsoft ADPCM is not currently supported. +// - dr_wav will try to read the WAV file as best it can, even if it's not strictly conformant to the WAV format. + + +#ifndef dr_wav_h +#define dr_wav_h + +#include <stddef.h> + +#ifndef DR_SIZED_TYPES_DEFINED +#define DR_SIZED_TYPES_DEFINED +#if defined(_MSC_VER) && _MSC_VER < 1600 +typedef signed char dr_int8; +typedef unsigned char dr_uint8; +typedef signed short dr_int16; +typedef unsigned short dr_uint16; +typedef signed int dr_int32; +typedef unsigned int dr_uint32; +typedef signed __int64 dr_int64; +typedef unsigned __int64 dr_uint64; +#else +#include <stdint.h> +typedef int8_t dr_int8; +typedef uint8_t dr_uint8; +typedef int16_t dr_int16; +typedef uint16_t dr_uint16; +typedef int32_t dr_int32; +typedef uint32_t dr_uint32; +typedef int64_t dr_int64; +typedef uint64_t dr_uint64; +#endif +typedef dr_uint8 dr_bool8; +typedef dr_uint32 dr_bool32; +#define DR_TRUE 1 +#define DR_FALSE 0 +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +// Common data formats. +#define DR_WAVE_FORMAT_PCM 0x1 +#define DR_WAVE_FORMAT_ADPCM 0x2 // Not currently supported. +#define DR_WAVE_FORMAT_IEEE_FLOAT 0x3 +#define DR_WAVE_FORMAT_ALAW 0x6 +#define DR_WAVE_FORMAT_MULAW 0x7 +#define DR_WAVE_FORMAT_EXTENSIBLE 0xFFFE + +typedef enum +{ + drwav_seek_origin_start, + drwav_seek_origin_current +} drwav_seek_origin; + +typedef enum +{ + drwav_container_riff, + drwav_container_w64 +} drwav_container; + +// Callback for when data is read. Return value is the number of bytes actually read. +typedef size_t (* drwav_read_proc)(void* pUserData, void* pBufferOut, size_t bytesToRead); + +// Callback for when data needs to be seeked. Return value is true on success; false on failure. +typedef dr_bool32 (* drwav_seek_proc)(void* pUserData, int offset, drwav_seek_origin origin); + +// Structure for internal use. Only used for loaders opened with drwav_open_memory. +typedef struct +{ + const unsigned char* data; + size_t dataSize; + size_t currentReadPos; +} drwav__memory_stream; + +typedef struct +{ + // The format tag exactly as specified in the wave file's "fmt" chunk. This can be used by applications + // that require support for data formats not natively supported by dr_wav. + unsigned short formatTag; + + // The number of channels making up the audio data. When this is set to 1 it is mono, 2 is stereo, etc. + unsigned short channels; + + // The sample rate. Usually set to something like 44100. + unsigned int sampleRate; + + // Average bytes per second. You probably don't need this, but it's left here for informational purposes. + unsigned int avgBytesPerSec; + + // Block align. This is equal to the number of channels * bytes per sample. + unsigned short blockAlign; + + // Bit's per sample. + unsigned short bitsPerSample; + + // The size of the extended data. Only used internally for validation, but left here for informational purposes. + unsigned short extendedSize; + + // The number of valid bits per sample. When <formatTag> is equal to WAVE_FORMAT_EXTENSIBLE, <bitsPerSample> + // is always rounded up to the nearest multiple of 8. This variable contains information about exactly how + // many bits a valid per sample. Mainly used for informational purposes. + unsigned short validBitsPerSample; + + // The channel mask. Not used at the moment. + unsigned int channelMask; + + // The sub-format, exactly as specified by the wave file. + unsigned char subFormat[16]; +} drwav_fmt; + +typedef struct +{ + // A pointer to the function to call when more data is needed. + drwav_read_proc onRead; + + // A pointer to the function to call when the wav file needs to be seeked. + drwav_seek_proc onSeek; + + // The user data to pass to callbacks. + void* pUserData; + + + // Whether or not the WAV file is formatted as a standard RIFF file or W64. + drwav_container container; + + + // Structure containing format information exactly as specified by the wav file. + drwav_fmt fmt; + + // The sample rate. Will be set to something like 44100. + unsigned int sampleRate; + + // The number of channels. This will be set to 1 for monaural streams, 2 for stereo, etc. + unsigned short channels; + + // The bits per sample. Will be set to somthing like 16, 24, etc. + unsigned short bitsPerSample; + + // The number of bytes per sample. + unsigned short bytesPerSample; + + // Equal to fmt.formatTag, or the value specified by fmt.subFormat if fmt.formatTag is equal to 65534 (WAVE_FORMAT_EXTENSIBLE). + unsigned short translatedFormatTag; + + // The total number of samples making up the audio data. Use <totalSampleCount> * <bytesPerSample> to calculate + // the required size of a buffer to hold the entire audio data. + dr_uint64 totalSampleCount; + + + // The number of bytes remaining in the data chunk. + dr_uint64 bytesRemaining; + + + // A hack to avoid a malloc() when opening a decoder with drwav_open_memory(). + drwav__memory_stream memoryStream; +} drwav; + + +// Initializes a pre-allocated drwav object. +// +// Returns true if successful; false otherwise. +dr_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData); + +// Uninitializes the given drwav object. Use this only for objects initialized with drwav_init(). +void drwav_uninit(drwav* pWav); + + +// Opens a wav file using the given callbacks. +// +// Returns null on error. Close the loader with drwav_close(). +// +// This is different from drwav_init() in that it will allocate the drwav object for you via malloc() before +// initializing it. +drwav* drwav_open(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData); + +// Uninitializes and deletes the the given drwav object. Use this only for objects created with drwav_open(). +void drwav_close(drwav* pWav); + + +// Reads raw audio data. +// +// This is the lowest level function for reading audio data. It simply reads the given number of +// bytes of the raw internal sample data. +// +// Returns the number of bytes actually read. +size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut); + +// Reads a chunk of audio data in the native internal format. +// +// This is typically the most efficient way to retrieve audio data, but it does not do any format +// conversions which means you'll need to convert the data manually if required. +// +// If the return value is less than <samplesToRead> it means the end of the file has been reached or +// you have requested more samples than can possibly fit in the output buffer. +// +// This function will only work when sample data is of a fixed size. If you are using an unusual +// format which uses variable sized samples, consider using drwav_read_raw(), but don't combine them. +dr_uint64 drwav_read(drwav* pWav, dr_uint64 samplesToRead, void* pBufferOut); + +// Seeks to the given sample. +// +// The return value is DR_FALSE if an error occurs, DR_TRUE if successful. +dr_bool32 drwav_seek_to_sample(drwav* pWav, dr_uint64 sample); + + + +//// Convertion Utilities //// +#ifndef DR_WAV_NO_CONVERSION_API + +// Reads a chunk of audio data and converts it to signed 16-bit PCM samples. +// +// Returns the number of samples actually read. +// +// If the return value is less than <samplesToRead> it means the end of the file has been reached. +dr_uint64 drwav_read_s16(drwav* pWav, dr_uint64 samplesToRead, dr_int16* pBufferOut); + + +// Reads a chunk of audio data and converts it to IEEE 32-bit floating point samples. +// +// Returns the number of samples actually read. +// +// If the return value is less than <samplesToRead> it means the end of the file has been reached. +dr_uint64 drwav_read_f32(drwav* pWav, dr_uint64 samplesToRead, float* pBufferOut); + +// Low-level function for converting unsigned 8-bit PCM samples to IEEE 32-bit floating point samples. +void drwav_u8_to_f32(float* pOut, const dr_uint8* pIn, size_t sampleCount); + +// Low-level function for converting signed 16-bit PCM samples to IEEE 32-bit floating point samples. +void drwav_s16_to_f32(float* pOut, const dr_int16* pIn, size_t sampleCount); + +// Low-level function for converting signed 24-bit PCM samples to IEEE 32-bit floating point samples. +void drwav_s24_to_f32(float* pOut, const dr_uint8* pIn, size_t sampleCount); + +// Low-level function for converting signed 32-bit PCM samples to IEEE 32-bit floating point samples. +void drwav_s32_to_f32(float* pOut, const dr_int32* pIn, size_t sampleCount); + +// Low-level function for converting IEEE 64-bit floating point samples to IEEE 32-bit floating point samples. +void drwav_f64_to_f32(float* pOut, const double* pIn, size_t sampleCount); + +// Low-level function for converting A-law samples to IEEE 32-bit floating point samples. +void drwav_alaw_to_f32(float* pOut, const dr_uint8* pIn, size_t sampleCount); + +// Low-level function for converting u-law samples to IEEE 32-bit floating point samples. +void drwav_ulaw_to_f32(float* pOut, const dr_uint8* pIn, size_t sampleCount); + + +// Reads a chunk of audio data and converts it to signed 32-bit PCM samples. +// +// Returns the number of samples actually read. +// +// If the return value is less than <samplesToRead> it means the end of the file has been reached. +dr_uint64 drwav_read_s32(drwav* pWav, dr_uint64 samplesToRead, dr_int32* pBufferOut); + +// Low-level function for converting unsigned 8-bit PCM samples to signed 32-bit PCM samples. +void drwav_u8_to_s32(dr_int32* pOut, const dr_uint8* pIn, size_t sampleCount); + +// Low-level function for converting signed 16-bit PCM samples to signed 32-bit PCM samples. +void drwav_s16_to_s32(dr_int32* pOut, const dr_int16* pIn, size_t sampleCount); + +// Low-level function for converting signed 24-bit PCM samples to signed 32-bit PCM samples. +void drwav_s24_to_s32(dr_int32* pOut, const dr_uint8* pIn, size_t sampleCount); + +// Low-level function for converting IEEE 32-bit floating point samples to signed 32-bit PCM samples. +void drwav_f32_to_s32(dr_int32* pOut, const float* pIn, size_t sampleCount); + +// Low-level function for converting IEEE 64-bit floating point samples to signed 32-bit PCM samples. +void drwav_f64_to_s32(dr_int32* pOut, const double* pIn, size_t sampleCount); + +// Low-level function for converting A-law samples to signed 32-bit PCM samples. +void drwav_alaw_to_s32(dr_int32* pOut, const dr_uint8* pIn, size_t sampleCount); + +// Low-level function for converting u-law samples to signed 32-bit PCM samples. +void drwav_ulaw_to_s32(dr_int32* pOut, const dr_uint8* pIn, size_t sampleCount); + +#endif //DR_WAV_NO_CONVERSION_API + + +//// High-Level Convenience Helpers //// + +#ifndef DR_WAV_NO_STDIO + +// Helper for initializing a wave file using stdio. +// +// This holds the internal FILE object until drwav_uninit() is called. Keep this in mind if you're caching drwav +// objects because the operating system may restrict the number of file handles an application can have open at +// any given time. +dr_bool32 drwav_init_file(drwav* pWav, const char* filename); + +// Helper for opening a wave file using stdio. +// +// This holds the internal FILE object until drwav_close() is called. Keep this in mind if you're caching drwav +// objects because the operating system may restrict the number of file handles an application can have open at +// any given time. +drwav* drwav_open_file(const char* filename); + +#endif //DR_WAV_NO_STDIO + +// Helper for initializing a file from a pre-allocated memory buffer. +// +// This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for +// the lifetime of the drwav object. +// +// The buffer should contain the contents of the entire wave file, not just the sample data. +dr_bool32 drwav_init_memory(drwav* pWav, const void* data, size_t dataSize); + +// Helper for opening a file from a pre-allocated memory buffer. +// +// This does not create a copy of the data. It is up to the application to ensure the buffer remains valid for +// the lifetime of the drwav object. +// +// The buffer should contain the contents of the entire wave file, not just the sample data. +drwav* drwav_open_memory(const void* data, size_t dataSize); + + + +#ifndef DR_WAV_NO_CONVERSION_API +// Opens and reads a wav file in a single operation. +dr_int16* drwav_open_and_read_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount); +float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount); +dr_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount); +#ifndef DR_WAV_NO_STDIO +// Opens an decodes a wav file in a single operation. +dr_int16* drwav_open_and_read_file_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount); +float* drwav_open_and_read_file_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount); +dr_int32* drwav_open_and_read_file_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount); +#endif + +// Opens an decodes a wav file from a block of memory in a single operation. +dr_int16* drwav_open_and_read_memory_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount); +float* drwav_open_and_read_memory_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount); +dr_int32* drwav_open_and_read_memory_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount); +#endif + +// Frees data that was allocated internally by dr_wav. +void drwav_free(void* pDataReturnedByOpenAndRead); + +#ifdef __cplusplus +} +#endif +#endif // dr_wav_h + + +///////////////////////////////////////////////////// +// +// IMPLEMENTATION +// +///////////////////////////////////////////////////// + +#ifdef DR_WAV_IMPLEMENTATION +#include <stdlib.h> +#include <string.h> // For memcpy() +#include <limits.h> +#include <assert.h> + +#ifndef DR_WAV_NO_STDIO +#include <stdio.h> +#endif + +static const dr_uint8 drwavGUID_W64_RIFF[16] = {0x72,0x69,0x66,0x66, 0x2E,0x91, 0xCF,0x11, 0xA5,0xD6, 0x28,0xDB,0x04,0xC1,0x00,0x00}; // 66666972-912E-11CF-A5D6-28DB04C10000 +static const dr_uint8 drwavGUID_W64_WAVE[16] = {0x77,0x61,0x76,0x65, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 65766177-ACF3-11D3-8CD1-00C04F8EDB8A +static const dr_uint8 drwavGUID_W64_JUNK[16] = {0x6A,0x75,0x6E,0x6B, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 6B6E756A-ACF3-11D3-8CD1-00C04F8EDB8A +static const dr_uint8 drwavGUID_W64_FMT [16] = {0x66,0x6D,0x74,0x20, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 20746D66-ACF3-11D3-8CD1-00C04F8EDB8A +static const dr_uint8 drwavGUID_W64_DATA[16] = {0x64,0x61,0x74,0x61, 0xF3,0xAC, 0xD3,0x11, 0x8C,0xD1, 0x00,0xC0,0x4F,0x8E,0xDB,0x8A}; // 61746164-ACF3-11D3-8CD1-00C04F8EDB8A + +static dr_bool32 drwav__guid_equal(const dr_uint8 a[16], const dr_uint8 b[16]) +{ + const dr_uint32* a32 = (const dr_uint32*)a; + const dr_uint32* b32 = (const dr_uint32*)b; + + return + a32[0] == b32[0] && + a32[1] == b32[1] && + a32[2] == b32[2] && + a32[3] == b32[3]; +} + +static dr_bool32 drwav__fourcc_equal(const unsigned char* a, const char* b) +{ + return + a[0] == b[0] && + a[1] == b[1] && + a[2] == b[2] && + a[3] == b[3]; +} + + + + +static int drwav__is_little_endian() +{ + int n = 1; + return (*(char*)&n) == 1; +} + +static unsigned short drwav__bytes_to_u16(const unsigned char* data) +{ + if (drwav__is_little_endian()) { + return (data[0] << 0) | (data[1] << 8); + } else { + return (data[1] << 0) | (data[0] << 8); + } +} + +static unsigned int drwav__bytes_to_u32(const unsigned char* data) +{ + if (drwav__is_little_endian()) { + return (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24); + } else { + return (data[3] << 0) | (data[2] << 8) | (data[1] << 16) | (data[0] << 24); + } +} + +static dr_uint64 drwav__bytes_to_u64(const unsigned char* data) +{ + if (drwav__is_little_endian()) { + return + ((dr_uint64)data[0] << 0ULL) | ((dr_uint64)data[1] << 8ULL) | ((dr_uint64)data[2] << 16ULL) | ((dr_uint64)data[3] << 24ULL) | + ((dr_uint64)data[4] << 32ULL) | ((dr_uint64)data[5] << 40ULL) | ((dr_uint64)data[6] << 48ULL) | ((dr_uint64)data[7] << 56ULL); + } else { + return + ((dr_uint64)data[7] << 0ULL) | ((dr_uint64)data[6] << 8ULL) | ((dr_uint64)data[5] << 16ULL) | ((dr_uint64)data[4] << 24ULL) | + ((dr_uint64)data[3] << 32ULL) | ((dr_uint64)data[2] << 40ULL) | ((dr_uint64)data[1] << 48ULL) | ((dr_uint64)data[0] << 56ULL); + } +} + +static void drwav__bytes_to_guid(const unsigned char* data, dr_uint8* guid) +{ + for (int i = 0; i < 16; ++i) { + guid[i] = data[i]; + } +} + + +typedef struct +{ + union + { + dr_uint8 fourcc[4]; + dr_uint8 guid[16]; + } id; + + // The size in bytes of the chunk. + dr_uint64 sizeInBytes; + + // RIFF = 2 byte alignment. + // W64 = 8 byte alignment. + unsigned int paddingSize; + +} drwav__chunk_header; + +static dr_bool32 drwav__read_chunk_header(drwav_read_proc onRead, void* pUserData, drwav_container container, drwav__chunk_header* pHeaderOut) +{ + if (container == drwav_container_riff) { + if (onRead(pUserData, pHeaderOut->id.fourcc, 4) != 4) { + return DR_FALSE; + } + + unsigned char sizeInBytes[4]; + if (onRead(pUserData, sizeInBytes, 4) != 4) { + return DR_FALSE; + } + + pHeaderOut->sizeInBytes = drwav__bytes_to_u32(sizeInBytes); + pHeaderOut->paddingSize = pHeaderOut->sizeInBytes % 2; + } else { + if (onRead(pUserData, pHeaderOut->id.guid, 16) != 16) { + return DR_FALSE; + } + + unsigned char sizeInBytes[8]; + if (onRead(pUserData, sizeInBytes, 8) != 8) { + return DR_FALSE; + } + + pHeaderOut->sizeInBytes = drwav__bytes_to_u64(sizeInBytes) - 24; // <-- Subtract 24 because w64 includes the size of the header. + pHeaderOut->paddingSize = pHeaderOut->sizeInBytes % 8; + } + + return DR_TRUE; +} + +static dr_bool32 drwav__seek_forward(drwav_seek_proc onSeek, dr_uint64 offset, void* pUserData) +{ + dr_uint64 bytesRemainingToSeek = offset; + while (bytesRemainingToSeek > 0) { + if (bytesRemainingToSeek > 0x7FFFFFFF) { + if (!onSeek(pUserData, 0x7FFFFFFF, drwav_seek_origin_current)) { + return DR_FALSE; + } + bytesRemainingToSeek -= 0x7FFFFFFF; + } else { + if (!onSeek(pUserData, (int)bytesRemainingToSeek, drwav_seek_origin_current)) { + return DR_FALSE; + } + bytesRemainingToSeek = 0; + } + } + + return DR_TRUE; +} + + +static dr_bool32 drwav__read_fmt(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, drwav_container container, drwav_fmt* fmtOut) +{ + drwav__chunk_header header; + if (!drwav__read_chunk_header(onRead, pUserData, container, &header)) { + return DR_FALSE; + } + + + // Skip junk chunks. + if ((container == drwav_container_riff && drwav__fourcc_equal(header.id.fourcc, "JUNK")) || (container == drwav_container_w64 && drwav__guid_equal(header.id.guid, drwavGUID_W64_JUNK))) { + if (!drwav__seek_forward(onSeek, header.sizeInBytes + header.paddingSize, pUserData)) { + return DR_FALSE; + } + + return drwav__read_fmt(onRead, onSeek, pUserData, container, fmtOut); + } + + + // Validation. + if (container == drwav_container_riff) { + if (!drwav__fourcc_equal(header.id.fourcc, "fmt ")) { + return DR_FALSE; + } + } else { + if (!drwav__guid_equal(header.id.guid, drwavGUID_W64_FMT)) { + return DR_FALSE; + } + } + + + unsigned char fmt[16]; + if (onRead(pUserData, fmt, sizeof(fmt)) != sizeof(fmt)) { + return DR_FALSE; + } + + fmtOut->formatTag = drwav__bytes_to_u16(fmt + 0); + fmtOut->channels = drwav__bytes_to_u16(fmt + 2); + fmtOut->sampleRate = drwav__bytes_to_u32(fmt + 4); + fmtOut->avgBytesPerSec = drwav__bytes_to_u32(fmt + 8); + fmtOut->blockAlign = drwav__bytes_to_u16(fmt + 12); + fmtOut->bitsPerSample = drwav__bytes_to_u16(fmt + 14); + + fmtOut->extendedSize = 0; + fmtOut->validBitsPerSample = 0; + fmtOut->channelMask = 0; + memset(fmtOut->subFormat, 0, sizeof(fmtOut->subFormat)); + + if (header.sizeInBytes > 16) { + unsigned char fmt_cbSize[2]; + if (onRead(pUserData, fmt_cbSize, sizeof(fmt_cbSize)) != sizeof(fmt_cbSize)) { + return DR_FALSE; // Expecting more data. + } + + int bytesReadSoFar = 18; + + fmtOut->extendedSize = drwav__bytes_to_u16(fmt_cbSize); + if (fmtOut->extendedSize > 0) { + if (fmtOut->extendedSize != 22) { + return DR_FALSE; // The extended size should be equal to 22. + } + + unsigned char fmtext[22]; + if (onRead(pUserData, fmtext, sizeof(fmtext)) != sizeof(fmtext)) { + return DR_FALSE; // Expecting more data. + } + + fmtOut->validBitsPerSample = drwav__bytes_to_u16(fmtext + 0); + fmtOut->channelMask = drwav__bytes_to_u32(fmtext + 2); + drwav__bytes_to_guid(fmtext + 6, fmtOut->subFormat); + + bytesReadSoFar += 22; + } + + // Seek past any leftover bytes. For w64 the leftover will be defined based on the chunk size. + if (!onSeek(pUserData, (int)(header.sizeInBytes - bytesReadSoFar), drwav_seek_origin_current)) { + return DR_FALSE; + } + } + + if (header.paddingSize > 0) { + if (!onSeek(pUserData, header.paddingSize, drwav_seek_origin_current)) { + return DR_FALSE; + } + } + + return DR_TRUE; +} + + +#ifndef DR_WAV_NO_STDIO +static size_t drwav__on_read_stdio(void* pUserData, void* pBufferOut, size_t bytesToRead) +{ + return fread(pBufferOut, 1, bytesToRead, (FILE*)pUserData); +} + +static dr_bool32 drwav__on_seek_stdio(void* pUserData, int offset, drwav_seek_origin origin) +{ + return fseek((FILE*)pUserData, offset, (origin == drwav_seek_origin_current) ? SEEK_CUR : SEEK_SET) == 0; +} + +dr_bool32 drwav_init_file(drwav* pWav, const char* filename) +{ + FILE* pFile; +#ifdef _MSC_VER + if (fopen_s(&pFile, filename, "rb") != 0) { + return DR_FALSE; + } +#else + pFile = fopen(filename, "rb"); + if (pFile == NULL) { + return DR_FALSE; + } +#endif + + return drwav_init(pWav, drwav__on_read_stdio, drwav__on_seek_stdio, (void*)pFile); +} + +drwav* drwav_open_file(const char* filename) +{ + FILE* pFile; +#ifdef _MSC_VER + if (fopen_s(&pFile, filename, "rb") != 0) { + return NULL; + } +#else + pFile = fopen(filename, "rb"); + if (pFile == NULL) { + return NULL; + } +#endif + + drwav* pWav = drwav_open(drwav__on_read_stdio, drwav__on_seek_stdio, (void*)pFile); + if (pWav == NULL) { + fclose(pFile); + return NULL; + } + + return pWav; +} +#endif //DR_WAV_NO_STDIO + + +static size_t drwav__on_read_memory(void* pUserData, void* pBufferOut, size_t bytesToRead) +{ + drwav__memory_stream* memory = (drwav__memory_stream*)pUserData; + assert(memory != NULL); + assert(memory->dataSize >= memory->currentReadPos); + + size_t bytesRemaining = memory->dataSize - memory->currentReadPos; + if (bytesToRead > bytesRemaining) { + bytesToRead = bytesRemaining; + } + + if (bytesToRead > 0) { + memcpy(pBufferOut, memory->data + memory->currentReadPos, bytesToRead); + memory->currentReadPos += bytesToRead; + } + + return bytesToRead; +} + +static dr_bool32 drwav__on_seek_memory(void* pUserData, int offset, drwav_seek_origin origin) +{ + drwav__memory_stream* memory = (drwav__memory_stream*)pUserData; + assert(memory != NULL); + + if (origin == drwav_seek_origin_current) { + if (offset > 0) { + if (memory->currentReadPos + offset > memory->dataSize) { + offset = (int)(memory->dataSize - memory->currentReadPos); // Trying to seek too far forward. + } + } else { + if (memory->currentReadPos < (size_t)-offset) { + offset = -(int)memory->currentReadPos; // Trying to seek too far backwards. + } + } + } else { + if ((dr_uint32)offset <= memory->dataSize) { + memory->currentReadPos = offset; + } else { + memory->currentReadPos = memory->dataSize; // Trying to seek too far forward. + } + } + + // This will never underflow thanks to the clamps above. + memory->currentReadPos += offset; + return DR_TRUE; +} + +dr_bool32 drwav_init_memory(drwav* pWav, const void* data, size_t dataSize) +{ + drwav__memory_stream memoryStream; + memoryStream.data = (const unsigned char*)data; + memoryStream.dataSize = dataSize; + memoryStream.currentReadPos = 0; + + if (!drwav_init(pWav, drwav__on_read_memory, drwav__on_seek_memory, (void*)&memoryStream)) { + return DR_FALSE; + } + + pWav->memoryStream = memoryStream; + pWav->pUserData = &pWav->memoryStream; + return DR_TRUE; +} + +drwav* drwav_open_memory(const void* data, size_t dataSize) +{ + drwav__memory_stream memoryStream; + memoryStream.data = (const unsigned char*)data; + memoryStream.dataSize = dataSize; + memoryStream.currentReadPos = 0; + + drwav* pWav = drwav_open(drwav__on_read_memory, drwav__on_seek_memory, (void*)&memoryStream); + if (pWav == NULL) { + return NULL; + } + + pWav->memoryStream = memoryStream; + pWav->pUserData = &pWav->memoryStream; + return pWav; +} + + +dr_bool32 drwav_init(drwav* pWav, drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData) +{ + if (onRead == NULL || onSeek == NULL) { + return DR_FALSE; + } + + + // The first 4 bytes should be the RIFF identifier. + unsigned char riff[4]; + if (onRead(pUserData, riff, sizeof(riff)) != sizeof(riff)) { + return DR_FALSE; // Failed to read data. + } + + // The first 4 bytes can be used to identify the container. For RIFF files it will start with "RIFF" and for + // w64 it will start with "riff". + if (drwav__fourcc_equal(riff, "RIFF")) { + pWav->container = drwav_container_riff; + } else if (drwav__fourcc_equal(riff, "riff")) { + pWav->container = drwav_container_w64; + + // Check the rest of the GUID for validity. + dr_uint8 riff2[12]; + if (onRead(pUserData, riff2, sizeof(riff2)) != sizeof(riff2)) { + return DR_FALSE; + } + + for (int i = 0; i < 12; ++i) { + if (riff2[i] != drwavGUID_W64_RIFF[i+4]) { + return DR_FALSE; + } + } + } else { + return DR_FALSE; // Unknown or unsupported container. + } + + + if (pWav->container == drwav_container_riff) { + // RIFF/WAVE + unsigned char chunkSizeBytes[4]; + if (onRead(pUserData, chunkSizeBytes, sizeof(chunkSizeBytes)) != sizeof(chunkSizeBytes)) { + return DR_FALSE; + } + + unsigned int chunkSize = drwav__bytes_to_u32(chunkSizeBytes); + if (chunkSize < 36) { + return DR_FALSE; // Chunk size should always be at least 36 bytes. + } + + unsigned char wave[4]; + if (onRead(pUserData, wave, sizeof(wave)) != sizeof(wave)) { + return DR_FALSE; + } + + if (!drwav__fourcc_equal(wave, "WAVE")) { + return DR_FALSE; // Expecting "WAVE". + } + } else { + // W64 + unsigned char chunkSize[8]; + if (onRead(pUserData, chunkSize, sizeof(chunkSize)) != sizeof(chunkSize)) { + return DR_FALSE; + } + + if (drwav__bytes_to_u64(chunkSize) < 84) { + return DR_FALSE; + } + + dr_uint8 wave[16]; + if (onRead(pUserData, wave, sizeof(wave)) != sizeof(wave)) { + return DR_FALSE; + } + + if (!drwav__guid_equal(wave, drwavGUID_W64_WAVE)) { + return DR_FALSE; + } + } + + + // The next 24 bytes should be the "fmt " chunk. + drwav_fmt fmt; + if (!drwav__read_fmt(onRead, onSeek, pUserData, pWav->container, &fmt)) { + return DR_FALSE; // Failed to read the "fmt " chunk. + } + + + // Translate the internal format. + unsigned short translatedFormatTag = fmt.formatTag; + if (translatedFormatTag == DR_WAVE_FORMAT_EXTENSIBLE) { + translatedFormatTag = drwav__bytes_to_u16(fmt.subFormat + 0); + } + + + // The next chunk we care about is the "data" chunk. This is not necessarily the next chunk so we'll need to loop. + dr_uint64 dataSize; + for (;;) + { + drwav__chunk_header header; + if (!drwav__read_chunk_header(onRead, pUserData, pWav->container, &header)) { + return DR_FALSE; + } + + dataSize = header.sizeInBytes; + if (pWav->container == drwav_container_riff) { + if (drwav__fourcc_equal(header.id.fourcc, "data")) { + break; + } + } else { + if (drwav__guid_equal(header.id.guid, drwavGUID_W64_DATA)) { + break; + } + } + + // If we get here it means we didn't find the "data" chunk. Seek past it. + + // Make sure we seek past the padding. + dataSize += header.paddingSize; + drwav__seek_forward(onSeek, dataSize, pUserData); + } + + // At this point we should be sitting on the first byte of the raw audio data. + + pWav->onRead = onRead; + pWav->onSeek = onSeek; + pWav->pUserData = pUserData; + pWav->fmt = fmt; + pWav->sampleRate = fmt.sampleRate; + pWav->channels = fmt.channels; + pWav->bitsPerSample = fmt.bitsPerSample; + pWav->bytesPerSample = (unsigned int)(fmt.blockAlign / fmt.channels); + pWav->translatedFormatTag = translatedFormatTag; + pWav->totalSampleCount = dataSize / pWav->bytesPerSample; + pWav->bytesRemaining = dataSize; + + return DR_TRUE; +} + +void drwav_uninit(drwav* pWav) +{ + if (pWav == NULL) { + return; + } + +#ifndef DR_WAV_NO_STDIO + // If we opened the file with drwav_open_file() we will want to close the file handle. We can know whether or not drwav_open_file() + // was used by looking at the onRead and onSeek callbacks. + if (pWav->onRead == drwav__on_read_stdio) { + fclose((FILE*)pWav->pUserData); + } +#endif +} + + +drwav* drwav_open(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData) +{ + drwav* pWav = (drwav*)malloc(sizeof(*pWav)); + if (pWav == NULL) { + return NULL; + } + + if (!drwav_init(pWav, onRead, onSeek, pUserData)) { + free(pWav); + return NULL; + } + + return pWav; +} + +void drwav_close(drwav* pWav) +{ + drwav_uninit(pWav); + free(pWav); +} + + +size_t drwav_read_raw(drwav* pWav, size_t bytesToRead, void* pBufferOut) +{ + if (pWav == NULL || bytesToRead == 0 || pBufferOut == NULL) { + return 0; + } + + if (bytesToRead > pWav->bytesRemaining) { + bytesToRead = (size_t)pWav->bytesRemaining; + } + + size_t bytesRead = pWav->onRead(pWav->pUserData, pBufferOut, bytesToRead); + + pWav->bytesRemaining -= bytesRead; + return bytesRead; +} + +dr_uint64 drwav_read(drwav* pWav, dr_uint64 samplesToRead, void* pBufferOut) +{ + if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) { + return 0; + } + + // Don't try to read more samples than can potentially fit in the output buffer. + if (samplesToRead * pWav->bytesPerSample > SIZE_MAX) { + samplesToRead = SIZE_MAX / pWav->bytesPerSample; + } + + size_t bytesRead = drwav_read_raw(pWav, (size_t)(samplesToRead * pWav->bytesPerSample), pBufferOut); + return bytesRead / pWav->bytesPerSample; +} + +dr_bool32 drwav_seek_to_sample(drwav* pWav, dr_uint64 sample) +{ + // Seeking should be compatible with wave files > 2GB. + + if (pWav == NULL || pWav->onSeek == NULL) { + return 0; + } + + // If there are no samples, just return DR_TRUE without doing anything. + if (pWav->totalSampleCount == 0) { + return 1; + } + + // Make sure the sample is clamped. + if (sample >= pWav->totalSampleCount) { + sample = pWav->totalSampleCount - 1; + } + + + dr_uint64 totalSizeInBytes = pWav->totalSampleCount * pWav->bytesPerSample; + assert(totalSizeInBytes >= pWav->bytesRemaining); + + dr_uint64 currentBytePos = totalSizeInBytes - pWav->bytesRemaining; + dr_uint64 targetBytePos = sample * pWav->bytesPerSample; + + dr_uint64 offset; + int direction; + if (currentBytePos < targetBytePos) { + // Offset forward. + offset = targetBytePos - currentBytePos; + direction = 1; + } else { + // Offset backwards. + offset = currentBytePos - targetBytePos; + direction = -1; + } + + while (offset > 0) + { + int offset32 = ((offset > INT_MAX) ? INT_MAX : (int)offset); + pWav->onSeek(pWav->pUserData, offset32 * direction, drwav_seek_origin_current); + + pWav->bytesRemaining -= (offset32 * direction); + offset -= offset32; + } + + return 1; +} + + +#ifndef DR_WAV_NO_CONVERSION_API +#define drwav_min(a, b) (((a) < (b)) ? (a) : (b)) + +static unsigned short g_drwavAlawTable[256] = { + 0xEA80, 0xEB80, 0xE880, 0xE980, 0xEE80, 0xEF80, 0xEC80, 0xED80, 0xE280, 0xE380, 0xE080, 0xE180, 0xE680, 0xE780, 0xE480, 0xE580, + 0xF540, 0xF5C0, 0xF440, 0xF4C0, 0xF740, 0xF7C0, 0xF640, 0xF6C0, 0xF140, 0xF1C0, 0xF040, 0xF0C0, 0xF340, 0xF3C0, 0xF240, 0xF2C0, + 0xAA00, 0xAE00, 0xA200, 0xA600, 0xBA00, 0xBE00, 0xB200, 0xB600, 0x8A00, 0x8E00, 0x8200, 0x8600, 0x9A00, 0x9E00, 0x9200, 0x9600, + 0xD500, 0xD700, 0xD100, 0xD300, 0xDD00, 0xDF00, 0xD900, 0xDB00, 0xC500, 0xC700, 0xC100, 0xC300, 0xCD00, 0xCF00, 0xC900, 0xCB00, + 0xFEA8, 0xFEB8, 0xFE88, 0xFE98, 0xFEE8, 0xFEF8, 0xFEC8, 0xFED8, 0xFE28, 0xFE38, 0xFE08, 0xFE18, 0xFE68, 0xFE78, 0xFE48, 0xFE58, + 0xFFA8, 0xFFB8, 0xFF88, 0xFF98, 0xFFE8, 0xFFF8, 0xFFC8, 0xFFD8, 0xFF28, 0xFF38, 0xFF08, 0xFF18, 0xFF68, 0xFF78, 0xFF48, 0xFF58, + 0xFAA0, 0xFAE0, 0xFA20, 0xFA60, 0xFBA0, 0xFBE0, 0xFB20, 0xFB60, 0xF8A0, 0xF8E0, 0xF820, 0xF860, 0xF9A0, 0xF9E0, 0xF920, 0xF960, + 0xFD50, 0xFD70, 0xFD10, 0xFD30, 0xFDD0, 0xFDF0, 0xFD90, 0xFDB0, 0xFC50, 0xFC70, 0xFC10, 0xFC30, 0xFCD0, 0xFCF0, 0xFC90, 0xFCB0, + 0x1580, 0x1480, 0x1780, 0x1680, 0x1180, 0x1080, 0x1380, 0x1280, 0x1D80, 0x1C80, 0x1F80, 0x1E80, 0x1980, 0x1880, 0x1B80, 0x1A80, + 0x0AC0, 0x0A40, 0x0BC0, 0x0B40, 0x08C0, 0x0840, 0x09C0, 0x0940, 0x0EC0, 0x0E40, 0x0FC0, 0x0F40, 0x0CC0, 0x0C40, 0x0DC0, 0x0D40, + 0x5600, 0x5200, 0x5E00, 0x5A00, 0x4600, 0x4200, 0x4E00, 0x4A00, 0x7600, 0x7200, 0x7E00, 0x7A00, 0x6600, 0x6200, 0x6E00, 0x6A00, + 0x2B00, 0x2900, 0x2F00, 0x2D00, 0x2300, 0x2100, 0x2700, 0x2500, 0x3B00, 0x3900, 0x3F00, 0x3D00, 0x3300, 0x3100, 0x3700, 0x3500, + 0x0158, 0x0148, 0x0178, 0x0168, 0x0118, 0x0108, 0x0138, 0x0128, 0x01D8, 0x01C8, 0x01F8, 0x01E8, 0x0198, 0x0188, 0x01B8, 0x01A8, + 0x0058, 0x0048, 0x0078, 0x0068, 0x0018, 0x0008, 0x0038, 0x0028, 0x00D8, 0x00C8, 0x00F8, 0x00E8, 0x0098, 0x0088, 0x00B8, 0x00A8, + 0x0560, 0x0520, 0x05E0, 0x05A0, 0x0460, 0x0420, 0x04E0, 0x04A0, 0x0760, 0x0720, 0x07E0, 0x07A0, 0x0660, 0x0620, 0x06E0, 0x06A0, + 0x02B0, 0x0290, 0x02F0, 0x02D0, 0x0230, 0x0210, 0x0270, 0x0250, 0x03B0, 0x0390, 0x03F0, 0x03D0, 0x0330, 0x0310, 0x0370, 0x0350 +}; + +static unsigned short g_drwavMulawTable[256] = { + 0x8284, 0x8684, 0x8A84, 0x8E84, 0x9284, 0x9684, 0x9A84, 0x9E84, 0xA284, 0xA684, 0xAA84, 0xAE84, 0xB284, 0xB684, 0xBA84, 0xBE84, + 0xC184, 0xC384, 0xC584, 0xC784, 0xC984, 0xCB84, 0xCD84, 0xCF84, 0xD184, 0xD384, 0xD584, 0xD784, 0xD984, 0xDB84, 0xDD84, 0xDF84, + 0xE104, 0xE204, 0xE304, 0xE404, 0xE504, 0xE604, 0xE704, 0xE804, 0xE904, 0xEA04, 0xEB04, 0xEC04, 0xED04, 0xEE04, 0xEF04, 0xF004, + 0xF0C4, 0xF144, 0xF1C4, 0xF244, 0xF2C4, 0xF344, 0xF3C4, 0xF444, 0xF4C4, 0xF544, 0xF5C4, 0xF644, 0xF6C4, 0xF744, 0xF7C4, 0xF844, + 0xF8A4, 0xF8E4, 0xF924, 0xF964, 0xF9A4, 0xF9E4, 0xFA24, 0xFA64, 0xFAA4, 0xFAE4, 0xFB24, 0xFB64, 0xFBA4, 0xFBE4, 0xFC24, 0xFC64, + 0xFC94, 0xFCB4, 0xFCD4, 0xFCF4, 0xFD14, 0xFD34, 0xFD54, 0xFD74, 0xFD94, 0xFDB4, 0xFDD4, 0xFDF4, 0xFE14, 0xFE34, 0xFE54, 0xFE74, + 0xFE8C, 0xFE9C, 0xFEAC, 0xFEBC, 0xFECC, 0xFEDC, 0xFEEC, 0xFEFC, 0xFF0C, 0xFF1C, 0xFF2C, 0xFF3C, 0xFF4C, 0xFF5C, 0xFF6C, 0xFF7C, + 0xFF88, 0xFF90, 0xFF98, 0xFFA0, 0xFFA8, 0xFFB0, 0xFFB8, 0xFFC0, 0xFFC8, 0xFFD0, 0xFFD8, 0xFFE0, 0xFFE8, 0xFFF0, 0xFFF8, 0x0000, + 0x7D7C, 0x797C, 0x757C, 0x717C, 0x6D7C, 0x697C, 0x657C, 0x617C, 0x5D7C, 0x597C, 0x557C, 0x517C, 0x4D7C, 0x497C, 0x457C, 0x417C, + 0x3E7C, 0x3C7C, 0x3A7C, 0x387C, 0x367C, 0x347C, 0x327C, 0x307C, 0x2E7C, 0x2C7C, 0x2A7C, 0x287C, 0x267C, 0x247C, 0x227C, 0x207C, + 0x1EFC, 0x1DFC, 0x1CFC, 0x1BFC, 0x1AFC, 0x19FC, 0x18FC, 0x17FC, 0x16FC, 0x15FC, 0x14FC, 0x13FC, 0x12FC, 0x11FC, 0x10FC, 0x0FFC, + 0x0F3C, 0x0EBC, 0x0E3C, 0x0DBC, 0x0D3C, 0x0CBC, 0x0C3C, 0x0BBC, 0x0B3C, 0x0ABC, 0x0A3C, 0x09BC, 0x093C, 0x08BC, 0x083C, 0x07BC, + 0x075C, 0x071C, 0x06DC, 0x069C, 0x065C, 0x061C, 0x05DC, 0x059C, 0x055C, 0x051C, 0x04DC, 0x049C, 0x045C, 0x041C, 0x03DC, 0x039C, + 0x036C, 0x034C, 0x032C, 0x030C, 0x02EC, 0x02CC, 0x02AC, 0x028C, 0x026C, 0x024C, 0x022C, 0x020C, 0x01EC, 0x01CC, 0x01AC, 0x018C, + 0x0174, 0x0164, 0x0154, 0x0144, 0x0134, 0x0124, 0x0114, 0x0104, 0x00F4, 0x00E4, 0x00D4, 0x00C4, 0x00B4, 0x00A4, 0x0094, 0x0084, + 0x0078, 0x0070, 0x0068, 0x0060, 0x0058, 0x0050, 0x0048, 0x0040, 0x0038, 0x0030, 0x0028, 0x0020, 0x0018, 0x0010, 0x0008, 0x0000 +}; + + +dr_uint64 drwav_read_s16(drwav* pWav, dr_uint64 samplesToRead, dr_int16* pBufferOut) +{ + // TODO: Optimize me. This is a temporary implementation for the moment. + dr_uint64 totalSamplesRead = 0; + + while (samplesToRead > 0) { + dr_int32 samples32[4096]; + dr_uint64 samplesJustRead = drwav_read_s32(pWav, (samplesToRead > 4096) ? 4096 : samplesToRead, samples32); + if (samplesJustRead == 0) { + break; // Reached the end. + } + + // s32 -> s16 + for (dr_uint64 i = 0; i < samplesJustRead; ++i) { + pBufferOut[i] = (dr_int16)(samples32[i] >> 16); + } + + totalSamplesRead += samplesJustRead; + samplesToRead -= samplesJustRead; + pBufferOut += samplesJustRead; + } + + return totalSamplesRead; +} + + +static int drwav__pcm_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned short bytesPerSample) +{ + if (pOut == NULL || pIn == NULL) { + return 0; + } + + // Special case for 8-bit sample data because it's treated as unsigned. + if (bytesPerSample == 1) { + drwav_u8_to_f32(pOut, pIn, sampleCount); + return 1; + } + + + // Slightly more optimal implementation for common formats. + if (bytesPerSample == 2) { + drwav_s16_to_f32(pOut, (const dr_int16*)pIn, sampleCount); + return 1; + } + if (bytesPerSample == 3) { + drwav_s24_to_f32(pOut, pIn, sampleCount); + return 1; + } + if (bytesPerSample == 4) { + drwav_s32_to_f32(pOut, (const dr_int32*)pIn, sampleCount); + return 1; + } + + + // Generic, slow converter. + for (unsigned int i = 0; i < sampleCount; ++i) + { + unsigned int sample = 0; + unsigned int shift = (8 - bytesPerSample) * 8; + for (unsigned short j = 0; j < bytesPerSample && j < 4; ++j) { + sample |= (unsigned int)(pIn[j]) << shift; + shift += 8; + } + + pIn += bytesPerSample; + *pOut++ = (float)((int)sample / 2147483648.0); + } + + return 1; +} + +static int drwav__ieee_to_f32(float* pOut, const unsigned char* pIn, size_t sampleCount, unsigned short bytesPerSample) +{ + if (pOut == NULL || pIn == NULL) { + return 0; + } + + if (bytesPerSample == 4) { + for (unsigned int i = 0; i < sampleCount; ++i) { + *pOut++ = ((float*)pIn)[i]; + } + return 1; + } else { + drwav_f64_to_f32(pOut, (double*)pIn, sampleCount); + return 1; + } +} + + +dr_uint64 drwav_read_f32(drwav* pWav, dr_uint64 samplesToRead, float* pBufferOut) +{ + if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) { + return 0; + } + + // Fast path. + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT && pWav->bytesPerSample == 4) { + return drwav_read(pWav, samplesToRead, pBufferOut); + } + + + // Don't try to read more samples than can potentially fit in the output buffer. + if (samplesToRead * sizeof(float) > SIZE_MAX) { + samplesToRead = SIZE_MAX / sizeof(float); + } + + + // Slow path. Need to read and convert. + dr_uint64 totalSamplesRead = 0; + + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) + { + unsigned char sampleData[4096]; + while (samplesToRead > 0) + { + dr_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData); + if (samplesRead == 0) { + break; + } + + drwav__pcm_to_f32(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample); + pBufferOut += samplesRead; + + samplesToRead -= samplesRead; + totalSamplesRead += samplesRead; + } + + return totalSamplesRead; + } + + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT) + { + unsigned char sampleData[4096]; + while (samplesToRead > 0) + { + dr_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData); + if (samplesRead == 0) { + break; + } + + drwav__ieee_to_f32(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample); + pBufferOut += samplesRead; + + samplesToRead -= samplesRead; + totalSamplesRead += samplesRead; + } + + return totalSamplesRead; + } + + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ALAW) + { + unsigned char sampleData[4096]; + while (samplesToRead > 0) + { + dr_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData); + if (samplesRead == 0) { + break; + } + + drwav_alaw_to_f32(pBufferOut, sampleData, (size_t)samplesRead); + pBufferOut += samplesRead; + + samplesToRead -= samplesRead; + totalSamplesRead += samplesRead; + } + + return totalSamplesRead; + } + + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_MULAW) + { + unsigned char sampleData[4096]; + while (samplesToRead > 0) + { + dr_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData); + if (samplesRead == 0) { + break; + } + + drwav_ulaw_to_f32(pBufferOut, sampleData, (size_t)samplesRead); + pBufferOut += samplesRead; + + samplesToRead -= samplesRead; + totalSamplesRead += samplesRead; + } + + return totalSamplesRead; + } + + return totalSamplesRead; +} + +void drwav_u8_to_f32(float* pOut, const dr_uint8* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = (pIn[i] / 255.0f) * 2 - 1; + } +} + +void drwav_s16_to_f32(float* pOut, const dr_int16* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = pIn[i] / 32768.0f; + } +} + +void drwav_s24_to_f32(float* pOut, const dr_uint8* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + unsigned int s0 = pIn[i*3 + 0]; + unsigned int s1 = pIn[i*3 + 1]; + unsigned int s2 = pIn[i*3 + 2]; + + int sample32 = (int)((s0 << 8) | (s1 << 16) | (s2 << 24)); + *pOut++ = (float)(sample32 / 2147483648.0); + } +} + +void drwav_s32_to_f32(float* pOut, const dr_int32* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = (float)(pIn[i] / 2147483648.0); + } +} + +void drwav_f64_to_f32(float* pOut, const double* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = (float)pIn[i]; + } +} + +void drwav_alaw_to_f32(float* pOut, const dr_uint8* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = g_drwavAlawTable[pIn[i]] / 32768.0f; + } +} + +void drwav_ulaw_to_f32(float* pOut, const dr_uint8* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = g_drwavMulawTable[pIn[i]] / 32768.0f; + } +} + + + +static int drwav__pcm_to_s32(dr_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned short bytesPerSample) +{ + if (pOut == NULL || pIn == NULL) { + return 0; + } + + // Special case for 8-bit sample data because it's treated as unsigned. + if (bytesPerSample == 1) { + drwav_u8_to_s32(pOut, pIn, totalSampleCount); + return 1; + } + + + // Slightly more optimal implementation for common formats. + if (bytesPerSample == 2) { + drwav_s16_to_s32(pOut, (const dr_int16*)pIn, totalSampleCount); + return 1; + } + if (bytesPerSample == 3) { + drwav_s24_to_s32(pOut, pIn, totalSampleCount); + return 1; + } + if (bytesPerSample == 4) { + for (unsigned int i = 0; i < totalSampleCount; ++i) { + *pOut++ = ((dr_int32*)pIn)[i]; + } + return 1; + } + + + // Generic, slow converter. + for (unsigned int i = 0; i < totalSampleCount; ++i) + { + unsigned int sample = 0; + unsigned int shift = (8 - bytesPerSample) * 8; + for (unsigned short j = 0; j < bytesPerSample && j < 4; ++j) { + sample |= (unsigned int)(pIn[j]) << shift; + shift += 8; + } + + pIn += bytesPerSample; + *pOut++ = sample; + } + + return 1; +} + +static int drwav__ieee_to_s32(dr_int32* pOut, const unsigned char* pIn, size_t totalSampleCount, unsigned short bytesPerSample) +{ + if (pOut == NULL || pIn == NULL) { + return 0; + } + + if (bytesPerSample == 4) { + drwav_f32_to_s32(pOut, (float*)pIn, totalSampleCount); + return 1; + } else { + drwav_f64_to_s32(pOut, (double*)pIn, totalSampleCount); + return 1; + } +} + +dr_uint64 drwav_read_s32(drwav* pWav, dr_uint64 samplesToRead, dr_int32* pBufferOut) +{ + if (pWav == NULL || samplesToRead == 0 || pBufferOut == NULL) { + return 0; + } + + // Fast path. + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM && pWav->bytesPerSample == 4) { + return drwav_read(pWav, samplesToRead, pBufferOut); + } + + + // Don't try to read more samples than can potentially fit in the output buffer. + if (samplesToRead * sizeof(dr_int32) > SIZE_MAX) { + samplesToRead = SIZE_MAX / sizeof(dr_int32); + } + + + // Slow path. Need to read and convert. + dr_uint64 totalSamplesRead = 0; + + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_PCM) + { + unsigned char sampleData[4096]; + while (samplesToRead > 0) + { + dr_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData); + if (samplesRead == 0) { + break; + } + + drwav__pcm_to_s32(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample); + pBufferOut += samplesRead; + + samplesToRead -= samplesRead; + totalSamplesRead += samplesRead; + } + + return totalSamplesRead; + } + + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_IEEE_FLOAT) + { + unsigned char sampleData[4096]; + while (samplesToRead > 0) + { + dr_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData); + if (samplesRead == 0) { + break; + } + + drwav__ieee_to_s32(pBufferOut, sampleData, (size_t)samplesRead, pWav->bytesPerSample); + pBufferOut += samplesRead; + + samplesToRead -= samplesRead; + totalSamplesRead += samplesRead; + } + + return totalSamplesRead; + } + + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_ALAW) + { + unsigned char sampleData[4096]; + while (samplesToRead > 0) + { + dr_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData); + if (samplesRead == 0) { + break; + } + + drwav_alaw_to_s32(pBufferOut, sampleData, (size_t)samplesRead); + pBufferOut += samplesRead; + + samplesToRead -= samplesRead; + totalSamplesRead += samplesRead; + } + + return totalSamplesRead; + } + + if (pWav->translatedFormatTag == DR_WAVE_FORMAT_MULAW) + { + unsigned char sampleData[4096]; + while (samplesToRead > 0) + { + dr_uint64 samplesRead = drwav_read(pWav, drwav_min(samplesToRead, sizeof(sampleData)/pWav->bytesPerSample), sampleData); + if (samplesRead == 0) { + break; + } + + drwav_ulaw_to_s32(pBufferOut, sampleData, (size_t)samplesRead); + pBufferOut += samplesRead; + + samplesToRead -= samplesRead; + totalSamplesRead += samplesRead; + } + + return totalSamplesRead; + } + + return totalSamplesRead; +} + +void drwav_u8_to_s32(dr_int32* pOut, const dr_uint8* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = ((int)pIn[i] - 128) << 24; + } +} + +void drwav_s16_to_s32(dr_int32* pOut, const dr_int16* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = pIn[i] << 16; + } +} + +void drwav_s24_to_s32(dr_int32* pOut, const dr_uint8* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + unsigned int s0 = pIn[i*3 + 0]; + unsigned int s1 = pIn[i*3 + 1]; + unsigned int s2 = pIn[i*3 + 2]; + + dr_int32 sample32 = (dr_int32)((s0 << 8) | (s1 << 16) | (s2 << 24)); + *pOut++ = sample32; + } +} + +void drwav_f32_to_s32(dr_int32* pOut, const float* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = (dr_int32)(2147483648.0 * pIn[i]); + } +} + +void drwav_f64_to_s32(dr_int32* pOut, const double* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = (dr_int32)(2147483648.0 * pIn[i]); + } +} + +void drwav_alaw_to_s32(dr_int32* pOut, const dr_uint8* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i = 0; i < sampleCount; ++i) { + *pOut++ = ((dr_int32)g_drwavAlawTable[pIn[i]]) << 16; + } +} + +void drwav_ulaw_to_s32(dr_int32* pOut, const dr_uint8* pIn, size_t sampleCount) +{ + if (pOut == NULL || pIn == NULL) { + return; + } + + for (size_t i= 0; i < sampleCount; ++i) { + *pOut++ = ((dr_int32)g_drwavMulawTable[pIn[i]]) << 16; + } +} + + + +dr_int16* drwav__read_and_close_s16(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + assert(pWav != NULL); + + dr_uint64 sampleDataSize = pWav->totalSampleCount * sizeof(dr_int16); + if (sampleDataSize > SIZE_MAX) { + drwav_uninit(pWav); + return NULL; // File's too big. + } + + dr_int16* pSampleData = (dr_int16*)malloc((size_t)sampleDataSize); // <-- Safe cast due to the check above. + if (pSampleData == NULL) { + drwav_uninit(pWav); + return NULL; // Failed to allocate memory. + } + + dr_uint64 samplesRead = drwav_read_s16(pWav, (size_t)pWav->totalSampleCount, pSampleData); + if (samplesRead != pWav->totalSampleCount) { + free(pSampleData); + drwav_uninit(pWav); + return NULL; // There was an error reading the samples. + } + + drwav_uninit(pWav); + + if (sampleRate) *sampleRate = pWav->sampleRate; + if (channels) *channels = pWav->channels; + if (totalSampleCount) *totalSampleCount = pWav->totalSampleCount; + return pSampleData; +} + +float* drwav__read_and_close_f32(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + assert(pWav != NULL); + + dr_uint64 sampleDataSize = pWav->totalSampleCount * sizeof(float); + if (sampleDataSize > SIZE_MAX) { + drwav_uninit(pWav); + return NULL; // File's too big. + } + + float* pSampleData = (float*)malloc((size_t)sampleDataSize); // <-- Safe cast due to the check above. + if (pSampleData == NULL) { + drwav_uninit(pWav); + return NULL; // Failed to allocate memory. + } + + dr_uint64 samplesRead = drwav_read_f32(pWav, (size_t)pWav->totalSampleCount, pSampleData); + if (samplesRead != pWav->totalSampleCount) { + free(pSampleData); + drwav_uninit(pWav); + return NULL; // There was an error reading the samples. + } + + drwav_uninit(pWav); + + if (sampleRate) *sampleRate = pWav->sampleRate; + if (channels) *channels = pWav->channels; + if (totalSampleCount) *totalSampleCount = pWav->totalSampleCount; + return pSampleData; +} + +dr_int32* drwav__read_and_close_s32(drwav* pWav, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + assert(pWav != NULL); + + dr_uint64 sampleDataSize = pWav->totalSampleCount * sizeof(dr_int32); + if (sampleDataSize > SIZE_MAX) { + drwav_uninit(pWav); + return NULL; // File's too big. + } + + dr_int32* pSampleData = (dr_int32*)malloc((size_t)sampleDataSize); // <-- Safe cast due to the check above. + if (pSampleData == NULL) { + drwav_uninit(pWav); + return NULL; // Failed to allocate memory. + } + + dr_uint64 samplesRead = drwav_read_s32(pWav, (size_t)pWav->totalSampleCount, pSampleData); + if (samplesRead != pWav->totalSampleCount) { + free(pSampleData); + drwav_uninit(pWav); + return NULL; // There was an error reading the samples. + } + + drwav_uninit(pWav); + + if (sampleRate) *sampleRate = pWav->sampleRate; + if (channels) *channels = pWav->channels; + if (totalSampleCount) *totalSampleCount = pWav->totalSampleCount; + return pSampleData; +} + + +dr_int16* drwav_open_and_read_s16(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + if (sampleRate) *sampleRate = 0; + if (channels) *channels = 0; + if (totalSampleCount) *totalSampleCount = 0; + + drwav wav; + if (!drwav_init(&wav, onRead, onSeek, pUserData)) { + return NULL; + } + + return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount); +} + +float* drwav_open_and_read_f32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + if (sampleRate) *sampleRate = 0; + if (channels) *channels = 0; + if (totalSampleCount) *totalSampleCount = 0; + + drwav wav; + if (!drwav_init(&wav, onRead, onSeek, pUserData)) { + return NULL; + } + + return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount); +} + +dr_int32* drwav_open_and_read_s32(drwav_read_proc onRead, drwav_seek_proc onSeek, void* pUserData, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + if (sampleRate) *sampleRate = 0; + if (channels) *channels = 0; + if (totalSampleCount) *totalSampleCount = 0; + + drwav wav; + if (!drwav_init(&wav, onRead, onSeek, pUserData)) { + return NULL; + } + + return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount); +} + +#ifndef DR_WAV_NO_STDIO +dr_int16* drwav_open_and_read_file_s16(const char* filename, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + if (sampleRate) *sampleRate = 0; + if (channels) *channels = 0; + if (totalSampleCount) *totalSampleCount = 0; + + drwav wav; + if (!drwav_init_file(&wav, filename)) { + return NULL; + } + + return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount); +} + +float* drwav_open_and_read_file_f32(const char* filename, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + if (sampleRate) *sampleRate = 0; + if (channels) *channels = 0; + if (totalSampleCount) *totalSampleCount = 0; + + drwav wav; + if (!drwav_init_file(&wav, filename)) { + return NULL; + } + + return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount); +} + +dr_int32* drwav_open_and_read_file_s32(const char* filename, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + if (sampleRate) *sampleRate = 0; + if (channels) *channels = 0; + if (totalSampleCount) *totalSampleCount = 0; + + drwav wav; + if (!drwav_init_file(&wav, filename)) { + return NULL; + } + + return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount); +} +#endif + +dr_int16* drwav_open_and_read_memory_s16(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + if (sampleRate) *sampleRate = 0; + if (channels) *channels = 0; + if (totalSampleCount) *totalSampleCount = 0; + + drwav wav; + if (!drwav_init_memory(&wav, data, dataSize)) { + return NULL; + } + + return drwav__read_and_close_s16(&wav, channels, sampleRate, totalSampleCount); +} + +float* drwav_open_and_read_memory_f32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + if (sampleRate) *sampleRate = 0; + if (channels) *channels = 0; + if (totalSampleCount) *totalSampleCount = 0; + + drwav wav; + if (!drwav_init_memory(&wav, data, dataSize)) { + return NULL; + } + + return drwav__read_and_close_f32(&wav, channels, sampleRate, totalSampleCount); +} + +dr_int32* drwav_open_and_read_memory_s32(const void* data, size_t dataSize, unsigned int* channels, unsigned int* sampleRate, dr_uint64* totalSampleCount) +{ + if (sampleRate) *sampleRate = 0; + if (channels) *channels = 0; + if (totalSampleCount) *totalSampleCount = 0; + + drwav wav; + if (!drwav_init_memory(&wav, data, dataSize)) { + return NULL; + } + + return drwav__read_and_close_s32(&wav, channels, sampleRate, totalSampleCount); +} +#endif //DR_WAV_NO_CONVERSION_API + + +void drwav_free(void* pDataReturnedByOpenAndRead) +{ + free(pDataReturnedByOpenAndRead); +} + +#endif //DR_WAV_IMPLEMENTATION + + +// REVISION HISTORY +// +// v0.5g - 2017-07-16 +// - Change underlying type for booleans to unsigned. +// +// v0.5f - 2017-04-04 +// - Fix a minor bug with drwav_open_and_read_s16() and family. +// +// v0.5e - 2016-12-29 +// - Added support for reading samples as signed 16-bit integers. Use the _s16() family of APIs for this. +// - Minor fixes to documentation. +// +// v0.5d - 2016-12-28 +// - Use dr_int*/dr_uint* sized types to improve compiler support. +// +// v0.5c - 2016-11-11 +// - Properly handle JUNK chunks that come before the FMT chunk. +// +// v0.5b - 2016-10-23 +// - A minor change to dr_bool8 and dr_bool32 types. +// +// v0.5a - 2016-10-11 +// - Fixed a bug with drwav_open_and_read() and family due to incorrect argument ordering. +// - Improve A-law and mu-law efficiency. +// +// v0.5 - 2016-09-29 +// - API CHANGE. Swap the order of "channels" and "sampleRate" parameters in drwav_open_and_read*(). Rationale for this is to +// keep it consistent with dr_audio and dr_flac. +// +// v0.4b - 2016-09-18 +// - Fixed a typo in documentation. +// +// v0.4a - 2016-09-18 +// - Fixed a typo. +// - Change date format to ISO 8601 (YYYY-MM-DD) +// +// v0.4 - 2016-07-13 +// - API CHANGE. Make onSeek consistent with dr_flac. +// - API CHANGE. Rename drwav_seek() to drwav_seek_to_sample() for clarity and consistency with dr_flac. +// - Added support for Sony Wave64. +// +// v0.3a - 2016-05-28 +// - API CHANGE. Return dr_bool32 instead of int in onSeek callback. +// - Fixed a memory leak. +// +// v0.3 - 2016-05-22 +// - Lots of API changes for consistency. +// +// v0.2a - 2016-05-16 +// - Fixed Linux/GCC build. +// +// v0.2 - 2016-05-11 +// - Added support for reading data as signed 32-bit PCM for consistency with dr_flac. +// +// v0.1a - 2016-05-07 +// - Fixed a bug in drwav_open_file() where the file handle would not be closed if the loader failed to initialize. +// +// v0.1 - 2016-05-04 +// - Initial versioned release. + + +/* +This is free and unencumbered software released into the public domain. + +Anyone is free to copy, modify, publish, use, compile, sell, or +distribute this software, either in source code form or as a compiled +binary, for any purpose, commercial or non-commercial, and by any +means. + +In jurisdictions that recognize copyright laws, the author or authors +of this software dedicate any and all copyright interest in the +software to the public domain. We make this dedication for the benefit +of the public at large and to the detriment of our heirs and +successors. We intend this dedication to be an overt act of +relinquishment in perpetuity of all present and future rights to this +software under copyright law. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR +OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, +ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +OTHER DEALINGS IN THE SOFTWARE. + +For more information, please refer to <http://unlicense.org/> +*/
\ No newline at end of file @@ -1,177 +1,53 @@ package wav +// #define DR_WAV_IMPLEMENTATION +// #include "dr_wav.h" +import "C" import ( - "bytes" - "encoding/binary" "fmt" - "io" - "io/ioutil" - "os" ) -type WavFile struct { - Header Header - Format FormatChunk - Data DataChunk -} - -type Header struct { - GroupID [4]uint8 - FileLength uint32 - RiffType [4]uint8 -} - -type FormatChunk struct { - GroupID [4]uint8 - ChunkSize uint32 - FormatTag uint16 - Channels uint16 - SampleRate uint32 - ByteRate uint32 - Alignment uint16 - BitDensity uint32 -} - -type DataChunk struct { - GroupID [4]uint8 - ChunkSize uint32 - Samples io.Reader -} - -func Load(filename string) (*WavFile, error) { - file, err := os.Open(filename) - - if err != nil { - return nil, err - } - - load16 := func(b []byte) (uint16, error) { - var out uint16 - err := binary.Read(bytes.NewBuffer(b), binary.LittleEndian, &out) - return out, err - } +const batchSize = 64 - load32 := func(b []byte) (uint32, error) { - var out uint32 - err := binary.Read(bytes.NewBuffer(b), binary.LittleEndian, &out) - return out, err - - } - - b, err := ioutil.ReadAll(io.LimitReader(file, 40)) - if err != nil { - return nil, err +func Load(filename string) (<-chan [2]int16, error) { + cfname := C.CString(filename) + wav := C.drwav_open_file(cfname) + if wav == nil { + return nil, fmt.Errorf("Unable to initialize drwav.") } - h := Header{} - h.FileLength, err = load32(b[4:36]) - if err != nil { - return nil, err + if int(wav.channels) != 2 { + C.drwav_close(wav) + return nil, fmt.Errorf("Wrong number of channels!") } - h.FileLength -= 8 // subtract RIFF/WAVE markers - - for i := 0; i < 4; i++ { - h.GroupID[i] = b[i] - h.RiffType[i] = b[i+36] - } - - fmt.Println(h) - fmt.Println(string(h.RiffType[:])) - if string(h.GroupID[:]) != "RIFF" { // || string(h.RiffType[:]) != "WAVE" { - return nil, fmt.Errorf("invalid header!") + if int(wav.sampleRate) != 44100 { + C.drwav_close(wav) + return nil, fmt.Errorf("Wrong sample rate.") } - f := FormatChunk{} + ch := make(chan [2]int16, 1024*32) - file.Seek(40, io.SeekStart) - b, err = ioutil.ReadAll(io.LimitReader(file, 36)) - if err != nil { - return nil, err - } - - for i := 0; i < 4; i++ { - f.GroupID[i] = b[i] - } + go func() { + buf := C.malloc(C.size_t(batchSize * wav.bytesPerSample)) + defer C.free(buf) + defer C.drwav_close(wav) - f.ChunkSize, err = load32(b[4:36]) - if err != nil { - return nil, err - } + for i := 0; i < int(wav.totalSampleCount)/batchSize; i++ { + readSamples := C.drwav_read_s16(wav, batchSize, (*C.dr_int16)(buf)) - file.Seek(76, io.SeekStart) - b, err = ioutil.ReadAll(io.LimitReader(file, int64(f.ChunkSize))) - if err != nil { - return nil, err - } + slc := (*[1 << 30]int16)(buf)[:readSamples:readSamples] - f.FormatTag, err = load16(b[36:52]) - if err != nil { - return nil, err - } - - f.Channels, err = load16(b[52:68]) - if err != nil { - return nil, err - } - - f.SampleRate, err = load32(b[68:100]) - if err != nil { - return nil, err - } - - f.ByteRate, err = load32(b[100:132]) - if err != nil { - return nil, err - } - - f.Alignment, err = load16(b[132:148]) - if err != nil { - return nil, err - } - - f.BitDensity, err = load32(b[138:180]) - if err != nil { - return nil, err - } - - if string(f.GroupID[:]) != "fmt " || - f.FormatTag != 1 || - f.Alignment != uint16((uint32(f.Channels)*f.BitDensity/8)&0xff) { - return nil, fmt.Errorf("invalid format block!") - } - - if f.BitDensity != 16 || f.Channels != 2 || f.SampleRate != 44100 { - return nil, fmt.Errorf("wrong pcm format!") - } - - d := DataChunk{} - - file.Seek(220, io.SeekStart) - b, err = ioutil.ReadAll(io.LimitReader(file, 36)) - if err != nil { - return nil, err - } - - for i := 0; i < 4; i++ { - d.GroupID[i] = b[i] - } - - d.ChunkSize, err = load32(b[4:]) - if err != nil { - return nil, err - } - - if string(f.GroupID[:]) != "fmt " { - return nil, fmt.Errorf("invalid data block!") - } + for i := 0; i < int(readSamples); i += 2 { + ch <- [2]int16{slc[i], slc[i+1]} + } - file.Seek(256, io.SeekStart) - d.Samples = io.LimitReader(file, int64(d.ChunkSize)) + if readSamples < batchSize { + break + } + } + close(ch) + }() - return &WavFile{ - Header: h, - Format: f, - Data: d, - }, nil + return ch, nil } diff --git a/wav/wav_test.go b/wav/wav_test.go index 4fa64db..a641b8f 100644 --- a/wav/wav_test.go +++ b/wav/wav_test.go @@ -6,10 +6,20 @@ import ( ) func TestLoad(t *testing.T) { - wf, err := Load("../downloader/out.wav") + ch, err := Load("../downloader/out.wav") if err != nil { t.Error(err) } - fmt.Println(wf) + ct := 0 + + for _ = range ch { + //fmt.Println(i) + ct++ + if ct%10000 == 0 { + fmt.Println(ct) + } + } + + fmt.Println("COUNT: ", ct) } |
